Work
Most of my work is in R&D, so I can't share a lot of it due to NDAs. But here are some projects I’ve worked on—both client work and personal experiments!
AntsHill w/ SwarmiOS
AntsHill is a simulation for Drone Swarms Movement where a scenario is being created and simulated through MQTT commands.
DragonFly w/ Glassbox
DragonFly is one of the most popular tools in Virtual Production developed with Glassbox Technologies that allows you to create camera animations
Unity – Tile Editor
Built-in Unity Tool to create 2D environments. In Pixel Art style you can create beautiful 2D Tile Maps, save them as prefabs and reuse them in no time.
The Labeling Tool
You can label images used for training AI directly inside Unity. The data will be stored in JSON files for each image.
The HOUSE
This is actually my first and only game ever made. It was made +10 years ago for a local game jam so in just a few days; me and another friend crated this wonderful “creepy” minigame. It was inspired from “Layer of Fear”, combining elements of logic and spookiness.