Work

Most of my work is in R&D, so I can't share a lot of it due to NDAs. But here are some projects I’ve worked on, send me a message if you want to learn more ;)

AntsHill w/ SwarmiOS

AntsHill is a simulation for Drone Swarms Movement where a scenario is being created and simulated through MQTT commands.

DragonFly w/ Glassbox

DragonFly is one of the most popular tools in Virtual Production developed with Glassbox Technologies that allows you to create camera animations

The Labeling Tool

You can label images used for training AI directly inside Unity. The data will be stored in JSON files for each image.

The HOUSE

This is actually my first and only game ever made. It was made +10 years ago for a local game jam so in just a few days; me and another friend crated this wonderful “creepy” minigame. It was inspired from “Layer of Fear”, combining elements of logic and spookiness.

Happy Clients!

See what our partners in creativity have to say!
Sasha Dardik
CTO @ SWARMIOS

I highly recommend Tudor for his exceptional professionalism and integrity

Tudor is remarkably fair in his business dealings, always ensuring that every transaction is handled with complete transparency. His punctuality and ease of collaboration make him a pleasure to work with, while his intelligence shines through in every project he undertakes. Tudor’s balanced approach and commitment to excellence truly set him apart.

Norman Wang
CEO & Co-founder @ Glassbox Technologies

I whole heartedly recommend Tudor

I had the pleasure of working with Tudor and see him mature from a junior developer to a software engineer that is able to accomplish complex tasks with minimal direction during his time at Glassbox. He was driven and took great personal initiatives to understand the full contexts around tasks that he was assigned.

Johannes Wilke
Product Manager @ Glassbox Technologies

I enjoyed managing Tudor at Glassbox

Tudor’s prior experience in developing XR applications brought immediate value to our team, and he has applied his skills to various development environments and coding languages, including Unreal, Unity, and XCode, and deploying for Windows, iOS, and Android. He is proactive in expanding his skills, readily embracing new frameworks and solving novel problems. His resourcefulness in researching effective solutions has been highly valuable.