Services

Building the tools and systems that make 3D software work behind the scenes: From performance optimization to creating custom solutions, I focus on the core of 3D engines to help bring your projects to life

Distributed Systems
Plugins
In-Editor Tools

Just like Plugins, I’ve made Tools directly inside the Editor of Unity, Unreal and DCC Tools!

Applications
AR / VR / XR
Pipelines/Automations

01.

How I work

Scoped Project
  • Ideal for Short-Term
  • Small Commitment
  • Long-Term Support

Retainer

  • Ideal for Recurring Work
  • Cost-Effective
  • Flexibility
  • Discounts

Consulting

  • Ideal for On-Demand Work
  • Urgency
  • Results Oriented Approach

02.

News

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